4★ Selena — Introduction
INTRODUCTION
CARDS & EPIPHANIES
EQUIPMENT (TBA)
MEMORY FRAGMENTS & STAT PRIORITIES (TBA)
PARTNERS (TBA)
BUILDS & TEAMS (TBA)
Character Introduction
Selena (4★ Passion · Ranger) is a versatile sub-DPS and utility combatant in Chaos Zero Nightmare whose kit centers on Marks and coordinated follow-up attacks to pressure enemies and support allies. Many of her core cards—such as High-Power Scope and Target Spotted—apply Mark stacks to enemies, and whenever an Attack Card is used while a target is marked, Selena automatically deals an Extra Attack at 100% Attack power to that marked target. This Mark system enables her to contribute consistent bonus damage on top of her own attacks and those of her allies.
In addition to her Mark mechanics, Selena’s cards like Drone Bombing provide Passion Weakness application and AoE damage, helping her wear down multiple foes while synergizing with teams that generate frequent attacks. Her Ego Skill, Final Shot, deals significant damage and applies multiple Marks at once, amplifying her follow-up attack potential and increasing the frequency of coordinated damage triggers. Played effectively, Selena excels at enabling rapid Extra Attacks, amplifying Tenacity damage, and breaking enemy defenses when paired with high-hit teammates.
Potential Priorities
Node 02 — Increase Damage, Shield, and Healing Amounts of Basic Cards by 2(20)%
Node 03 — Increase Damage, Shield, and Healing Amounts of Common Cards by 2(20)%
Node 03-1 — Engagement Fire card is changed to deal Piercing Damage.
Node 04 — Increase Damage, Shield, and Healing Amounts of Unique Cards by 2(20)%
Node 05 — +2.4(12)% Critical Damage
Node 05-1 — +5% Damage to Selena’s Engagement Fire. If Selena's Additional Damage is greater than 15%, an additional +5% to that value.
Node 06 — +2(10)% Critical Chance
Node 07 — +4% Passion-attribute Damage. If Selena's Bonus Damage exceeds 30%, an additional +4%.
Manifest Ego
ME1 — The Sniper’s Domain card gains Initiation.
ME2 — Selena’s Mark damage is increased by +20%.
ME3 — Increase the level of [Basic Card Upgrade], [Unique Card Upgrade], and [Common Card Upgrade] in Potentials by 3.
ME4 — +50% Damage Amount to Final Shot and increase Mark by 1.
ME5 — Increase the level of [Basic Card Upgrade], [Unique Card Upgrade], and [Common Card Upgrade] in Potentials by 3.
ME6 — When Selena’s Mark triggers, 30% chance to 100% Extra Damage.