Owen Overview & Build Tips
Owen is a 4★ Striker combatant with the Passion attribute, hailing from the Terrascion faction. Known for his unique “Wind Charge” mechanic, he adds +1 hit to the next attack card used, enabling strong burst and multi-hit combos. He also brings defensive utility — some of his attack cards grant substantial shields, letting him survive while dishing out damage.
His Ego Skill, Raging Storm, delivers 250% damage and 250% shield, giving him flexibility as a semi-DPS or secondary fighter. With consistent Vulnerable application (via his Break Armor card), Owen performs best when captains build around multi-hit strategies and high-impact cards, making him an effective and reliable early-to-mid game damage dealer.
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Basic Cards
Combatants Cards
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Unique Cards
Combatants Cards
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Epiphany Cards
Break Armor
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Combatants Cards
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Break Armor — E1
Attack
AP 1
150% Damage
Decrease Fortitude by 4 for 1 turn
Decrease Fortitude by 4 for 1 turn
Break Armor — E2
Attack
AP 0
100% Damage
2 Vulnerable
2 Vulnerable
Break Armor — E3
Attack
AP 1
150% Damage
2 Vulnerable
When the target is in a Vulnerable state, increase Damage Amount by 30%
2 Vulnerable
When the target is in a Vulnerable state, increase Damage Amount by 30%
Break Armor — E4
Attack
AP 1
150% Damage
2 Vulnerable
If the target has Shield, increase Damage Amount by 30%
2 Vulnerable
If the target has Shield, increase Damage Amount by 30%
Break Armor — E5
Attack
AP 1
100% Damage
3 Vulnerable
When using Wind Charge, move this card from Discard Pile to hand
3 Vulnerable
When using Wind Charge, move this card from Discard Pile to hand
Wind Charge
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Combatants Cards
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Wind Charge — E1
Skill
AP 1
[ Retrieve ]
Add 1 Hit(s) to the next Attack Card of this unit that is used
Add 1 Hit(s) to the next Attack Card of this unit that is used
Wind Charge — E2
Skill
AP 1
Add 1 Hit(s) to the next Attack Card used
Decrease Damage Amount by 25%
Decrease Damage Amount by 25%
Wind Charge — E3
Upgrade
AP 1
[ Unique ]
When this unit’s Attack Card is used, 30% chance to add 1 Hit(s)
When this unit’s Attack Card is used, 30% chance to add 1 Hit(s)
Wind Charge — E4
Skill
AP 1
[ Unique / Exhaust ]
Activate next used Skill Card 1 more time(s)
Activate next used Skill Card 1 more time(s)
Wind Charge — E5
Skill
AP 1
Add 3 Hits to the next Attack Card of this unit used
Decrease Damage Amount by 50%
Decrease Damage Amount by 50%
Wind Riding
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Combatants Cards
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Wind Riding — E1
Skill
AP 1
220% Shield
Move 2 owned card(s) from Discard Pile to hand
Move 2 owned card(s) from Discard Pile to hand
Wind Riding — E2
Upgrade
AP 1
When using Wind Charge, 120% Shield
120% Damage to all enemies
120% Damage to all enemies
Wind Riding — E3
Skill
AP 1
150% Shield
Add 1 Hit(s) to next Attack Card of this unit used
Add 1 Hit(s) to next Attack Card of this unit used
Wind Riding — E4
Skill
AP 1
220% Shield
3 Damage Reduction
3 Damage Reduction
Wind Riding — E5
Skill
AP 1
220% Shield
If used Wind Charge this turn, activate this card 1 more time
If used Wind Charge this turn, activate this card 1 more time
Wind Slash
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Combatants Cards
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Wind Slash — E1
Attack
AP 1
220% Damage to all enemies
Wind Slash — E2
Attack
AP 2
120% Damage x 3
Wind Slash — E3
Attack
AP 2
220% Damage to all enemies
Defeat: Activate this card 1 more time
Defeat: Activate this card 1 more time
Wind Slash — E4
Upgrade
AP 2
At the start of the turn, decrease AP by 1
At the end of the turn, 220% Damage to all enemies
At the end of the turn, 220% Damage to all enemies
Wind Slash — E5
Attack
AP 2
220% Damage to all enemies
Increase Tenacity Damage by 100%
Increase Tenacity Damage by 100%
Ego Skill
Combatants Cards
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