Lucas Overview & Build Tips
Lucas is a 4★ Hunter combatant with the Passion attribute, hailing from the Ironrain faction. His kit revolves around Launcher Bullet mechanics: with upgrades like Extended Magazine, he generates Launcher Bullets that deal significant damage when exhausted. His Ego Skill “Full Burst” lets him draw 2 cards and deal 250% AoE damage, making him a strong choice for clearing multi-target waves while gaining advantage. He offers good AoE damage and utility, though his own defensive capabilities are limited, so pairing him with durable or shielding allies is often recommended.
Quick Links
Basic Cards
Combatants Cards
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Unique Cards
Combatants Cards
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Extended Magazine
Upgrade
AP 1
[ Lead ]
At the start of the turn, create 1 Launcher Bullet
At the start of the turn, create 1 Launcher Bullet
Flame Thrower
Attack
AP 2
180% Damage to all enemies
Draw 1
Discard 1
Draw 1
Discard 1
Flashbang
Attack
AP 1
120% Damage to all enemies
2 Weaken
If the target has Shield, +50% Damage
2 Weaken
If the target has Shield, +50% Damage
R.P.G-7
Upgrade
AP 1
When Bullet cards are Exhausted, 50% Fixed Damage
S.S.S
Attack
AP 1
100% Damage
For 1 turn, +40% Bullet card Damage
For 1 turn, +40% Bullet card Damage
Epiphany Cards
Extended Magazine
( click to expand )
Combatants Cards
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Extended Magazine — E1
Upgrade
AP 0
[ Initiation ]
At the start of the turn, create 1 Launcher Bullet
At the start of the turn, create 1 Launcher Bullet
Extended Magazine — E2
Upgrade
AP 1
[ Lead ]
At the start of the turn, create 2 Launcher Bullet
At the start of the turn, create 2 Launcher Bullet
Extended Magazine — E3
Upgrade
AP 1
[ Lead ]
At the start of the turn, create 1 Launcher Bullet
With a 50% chance, decrease Cost of those cards by 1 for 1 turn
At the start of the turn, create 1 Launcher Bullet
With a 50% chance, decrease Cost of those cards by 1 for 1 turn
Extended Magazine — E4
Upgrade
AP 1
[ Lead ]
At the start of the turn, create 1 Launcher Bullet
50% chance to Draw 1
At the start of the turn, create 1 Launcher Bullet
50% chance to Draw 1
Extended Magazine — E5
Skill
AP 1
[ Exhaust ]
Create 5 Launcher Bullet
Create 5 Launcher Bullet
Flame Thrower
( click to expand )
Combatants Cards
Gallery view
Flame Thrower — E1
Attack
AP 2
180% Damage to all enemies
Draw 1
Discard 2
Create Launcher Bullet equal to the number discarded
Draw 1
Discard 2
Create Launcher Bullet equal to the number discarded
Flame Thrower — E2
Attack
AP 2
315% Damage to all enemies
Draw 1
Discard 1
Draw 1
Discard 1
Flame Thrower — E3
Attack
AP 2
270% Damage to all enemies
If Critical Hit, 150% Damage to all enemies
If Critical Hit, 150% Damage to all enemies
Flame Thrower — E4
Attack
AP 2
Exhaust up to 2 Bullet(s) in hand
270% Damage to all enemies
Increase Damage Amount by 50% for each Exhausted card
270% Damage to all enemies
Increase Damage Amount by 50% for each Exhausted card
Flame Thrower — E5
Attack
AP 2
270% Damage to all enemies
Create Launcher Bullet equal to number of targets hit
Create Launcher Bullet equal to number of targets hit
Flashbang
( click to expand )
Combatants Cards
Gallery view
Flashbang — E1
Attack
AP 1
180% Damage to all enemies
2 Weaken
If the target has Shield, +75% Damage
2 Weaken
If the target has Shield, +75% Damage
Flashbang — E2
Skill
AP 1
For 1 turn, when hitting a target with Shield, +50% Damage
Flashbang — E3
Attack
AP 1
[ Retain ]
180% Damage to all enemies
2 Passion Weakness
180% Damage to all enemies
2 Passion Weakness
Flashbang — E4
Attack
AP 1
180% Damage to all enemies
2 Mark
If the target has Shield, +50% Damage
2 Mark
If the target has Shield, +50% Damage
Flashbang — E5
Upgrade
AP 1
When hitting a target that has Shield, increase Damage Amount by 30%
S.S.S
( click to expand )
Combatants Cards
Gallery view
S.S.S — E1
Attack
AP 1
200% Damage
For 1 turn, +40% Bullet card Damage
For 1 turn, +40% Bullet card Damage
S.S.S — E2
Skill
AP 1
For 2 turn, +40% Bullet card Damage
S.S.S — E3
Attack
AP 1
150% Damage
+60% Damage per Bullet card in hand
+60% Damage per Bullet card in hand
S.S.S — E4
Attack
AP 1
150% Damage
+120% Damage of the next Bullet card
+120% Damage of the next Bullet card
S.S.S — E5
Attack
AP 1
100% Damage
For 1 turn(s), when using Bullet cards, 50% Fixed Damage to a random enemy
For 1 turn(s), when using Bullet cards, 50% Fixed Damage to a random enemy
Ego Skill
Combatants Cards
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Potential Priorities
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