Khalipe Overview & Build Tips
Khalipe is a 5★ Instinct-attribute Vanguard who excels at combining massive area damage and team-wide shielding, making her a versatile hybrid in both defense and offense. Her key mechanic centers on playing 2+ cost cards to trigger Celestial effects, enabling her signature card Vulture Ejection to deal Defense-based damage to all enemies while granting strong shields and building Silver Veil stacks. Once Silver Veil stacks reach threshold, Khalipe unleashes massive burst damage based on her high DEF stat, making her both a tank and a sub-DPS. Ideal for captains seeking durability plus clear-wave potential, Khalipe stands out as one of the most flexible front-line combatants in CZN, recommended for both early progression and high-end challenges.
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Basic Cards
Combatants Cards
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Unique Cards
Combatants Cards
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Absolute Protection
Skill
AP X
[ Finale ]
100% Shield equal to the number of X
For 1 turn, Retain all cards in hand
100% Shield equal to the number of X
For 1 turn, Retain all cards in hand
Greatsword Aquila
Attack
AP 1
150% Defense-Based Damage to all enemies
If Vulture Ejection is in hand, increase Cost by 1, +100% Damage Amount
If Vulture Ejection is in hand, increase Cost by 1, +100% Damage Amount
Overpower
Skill
AP 2
200% Shield
1 Tenacity Damage to all enemies
1 Tenacity Damage to all enemies
Rally
Skill
AP 1
120% Shield
Draw 1 highest-cost card(s)
Draw 1 highest-cost card(s)
Vulture Ejection
Attack
AP 3
[ Celestial / Retain ]
100% Defense-Based Damage to all enemies
80% Shield
1 Silver Veil
100% Defense-Based Damage to all enemies
80% Shield
1 Silver Veil
Epiphany Cards
Greatsword Aquila
( click to expand )
Combatants Cards
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Greatsword Aquila — E1
Attack
AP 1
210% Defense-Based Damage to all enemies
If Vulture Ejection is in hand, increase Cost by 1, +120% Damage Amount
If Vulture Ejection is in hand, increase Cost by 1, +120% Damage Amount
Greatsword Aquila — E2
Attack
AP 2
220% Defense-Based Damage to all enemies
When used, +40% Damage Amount
When used, +40% Damage Amount
Greatsword Aquila — E3
Attack
AP 2
220% Defense-Based Damage to all enemies
If Vulture Ejection is in hand, 1 Silver Veil
If Vulture Ejection is in hand, 1 Silver Veil
Greatsword Aquila — E4
Attack
AP 2
[ Retain ]
220% Defense-Based Damage to all enemies
Retain: +60% Damage Amount to next used Vulture Ejection
220% Defense-Based Damage to all enemies
Retain: +60% Damage Amount to next used Vulture Ejection
Greatsword Aquila — E5
Attack
AP 1
[ Retrieve 3 ]
150% Defense-Based Damage to all enemies
If Vulture Ejection is in hand, increase Cost by 1, +100% Damage Amount
150% Defense-Based Damage to all enemies
If Vulture Ejection is in hand, increase Cost by 1, +100% Damage Amount
Overpower
( click to expand )
Combatants Cards
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Overpower — E1
Skill
AP 2
250% Shield
1 Tenacity Damage to all enemies
For each Ravaged enemy, 1 Damage Reduction
1 Tenacity Damage to all enemies
For each Ravaged enemy, 1 Damage Reduction
Overpower — E2
Skill
AP 2
250% Shield
1 Tenacity Damage to all enemies
If enemies are Ravaged, 2 Vulnerable
If not, 2 Weaken
1 Tenacity Damage to all enemies
If enemies are Ravaged, 2 Vulnerable
If not, 2 Weaken
Overpower — E3
Skill
AP 2
250% Shield
2 Tenacity Damage to all enemies
2 Tenacity Damage to all enemies
Overpower — E4
Skill
AP 2
200% Shield
1 Tenacity Damage to all enemies
For each card in hand, +40% Shield Gain
1 Tenacity Damage to all enemies
For each card in hand, +40% Shield Gain
Overpower — E5
Skill
AP 2
250% Shield
1 Tenacity Damage to all enemies
Increases Action Count of all enemies by 5
1 Tenacity Damage to all enemies
Increases Action Count of all enemies by 5
Rally
( click to expand )
Combatants Cards
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Rally — E1
Skill
AP 1
150% Shield
Draw 1 highest-cost card(s)
1 Silver Veil
Draw 1 highest-cost card(s)
1 Silver Veil
Rally — E2
Skill
AP 1
150% Shield
Draw 1 Celestial Card(s)
1 Silver Veil
Draw 1 Celestial Card(s)
1 Silver Veil
Rally — E3
Skill
AP 2
[ Celestial ]
150% Shield
Draw 1 highest-cost card(s)
1 Silver Veil
150% Shield
Draw 1 highest-cost card(s)
1 Silver Veil
Rally — E4
Skill
AP 1
120% Shield
Draw 1, gain 60% Shield equal to that card’s Cost
1 Silver Veil
Draw 1, gain 60% Shield equal to that card’s Cost
1 Silver Veil
Rally — E5
Skill
AP 1
150% Shield
Choose and Draw 1 card(s) costing 2 or more from Draw Pile
Choose and Draw 1 card(s) costing 2 or more from Draw Pile
Vulture Ejection
( click to expand )
Combatants Cards
Gallery view
Vulture Ejection — E1
Attack
AP 3
[ Celestial / Retain ]
210% Defense-Based Damage to all enemies
1 Silver Veil
210% Defense-Based Damage to all enemies
1 Silver Veil
Vulture Ejection — E2
Skill
AP 3
[ Celestial / Retain ]
200% Shield
1 Silver Veil
200% Shield
1 Silver Veil
Vulture Ejection — E3
Attack
AP 3
[ Celestial / Retain ]
150% Defense-Based Damage to all enemies
120% Shield
1 Silver Veil
150% Defense-Based Damage to all enemies
120% Shield
1 Silver Veil
Vulture Ejection — E4
Attack
AP 3
[ Celestial / Retain ]
150% Defense-Based Damage to all enemies
1 Silver Veil
Retain: 80% Shield
150% Defense-Based Damage to all enemies
1 Silver Veil
Retain: 80% Shield
Vulture Ejection — E5
Attack
AP 3
[ Celestial / Retain ]
150% Defense-Based Damage to all enemies
1 Silver Veil
For each card in hand, +30% Shield
150% Defense-Based Damage to all enemies
1 Silver Veil
For each card in hand, +30% Shield
Ego Skill
Combatants Cards
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